FD - Match Frame
Match frame is a quick tool that can find the source material of any footage that appears in your timelineYou should have only one track of your available audio on your timeline. If you realise through the edit that the audio is corrupt or unusable (distorted) you can select Match Frame from the Sequence drop down menu, or (f) shortcut on your keyboard, to bring up all available source material into the source panelHere's how:Place you Playhead over the material you want to match frameSelect f on your keyboard | |
Or select the material/clip you want to match frame (this is required when you have more than one layer of material, if nothing is selected Premiere will assume you mean the top layer)Select f on your keyboard | |
This brings up the original source material into the source panel with the exact same in and out points as the material you match framedIn this example, the footage comes from a multi-camera sequence (hence two sources) and has the source from the timeline selected (denoted by the yellow border) | |
To toggle between viewing the vision and the audio, select the appropriate icon at the bottom of the source window | |
By viewing the audio we can now see we have 4 channels of audio from which we can choose by simply looking at the waveform data | |
Toggle to Audio Clip Mixer and solo (select the s, it will become orange when selected) to listen to each individual trackOnce you have identified the track which you want to utilise, we go back to the timeline | |
With the Timeline selected and my Playhead over the media I want to match frame, I select the (x) button on my keyboard (this automatically places an in and out point on the currently selected clip, or if no clip is selected it will choose the clip which the playhead is parked on)To remove both in and out points select shift + x | |
Next we need to tell Premiere where to place the new mediaOn the left of your timeline/sequence you will see a bunch of blue boxesThe Left column is telling you what is available from the Source Panel (in this case we have one vision layer, denoted by the V1, and eight audio channels (denoted by the A1 - A8)The Right column is telling you what is available from the Sequence (this can be as many as you want, in theory) | |
Go ahead and deselect everything you don't need (by deselecting the blue boxes you are taking them out of play)Shift + mouse click on one of the blue boxes and all will be deselected (this also works in reverse: Shift + mouse click on one of the empty boxes and all will be selected blue again) | |
You now want to activate the clips you need replacedFrom the Source material we have identified that we want audio track two, so we select A2We know we want to place that audio track over the previous audio track on Sequence track one, so we select A1If we leave this setup like this we will just be placing A2 onto A2, without overlaying the audio we want to remove from A1 (see next step) | |
To tell A2 (Source) to overwrite A1 (Sequence) we need to select A2 and drag it up to the same position as A1 | |
Now select the overwrite button, or the period (.) key shortcutThis works for all forms of media (vision and audio) and on all types of sequences (standard, multi-cam, etc), a very handy tool to have in the editors arsenal.OR | |
Now here's the really easy way:Right click on the audio track you want to swap outSelect Audio Channels... from the drop down menu | |
Select the drop down menu under Source ChannelNavigate to the channel you want to replace it with and select OK | |
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